First introduced in 1976, Atari Breakout was built by Steve Jobs and Steve Wozniak (with help from several others), who later went on to create Apple. It was originally available as a coin-operated arcade game, and later was released for the Atari 2600 console.
Atari Breakout is a fairly simple classic arcade game that's a variation on Pong. In it, you control a paddle that bounces a ball against a wall made of colored blocks. Each time the ball hits the wall, one colored block is removed. After the final block is removed, the wall is rebuilt.
This version of Atari Breakout has different modes of play including Single, Double, Cavity, and Progressive. In Single mode, you get one paddle; in Double mode, you get a top-and-bottom double paddle. In Cavity mode, you get the double paddle, and two balls are "locked" inside the wall. When you release them, you can increase the damage to the wall as long as you keep all the balls in play. In Progressive mode, the wall advances, but it has gaps between the layers of bricks - allowing you to direct the ball in between the layers for maximum damage.
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Click your mouse button to release the ball, and use the mouse to move your paddles. You can control the angle of the ball based on where it hits the paddle. For example, if the ball hits the center of the paddle, it will bounce more or less straight up. If it hits the edge of your paddle, it will bounce at a sharper angle.
Fairly quickly into the game, the ball will begin moving faster. Also, once you hit one of the upper layers of bricks, your paddle becomes much smaller.
Tips and Tricks
Basically, this game just requires practice. The only real "tip" I can give is similar to what Forrest Gump was told when he learned to play ping pong. "No matter what happens, never, ever, take your eye off the ball."
Atari Breakout Game Review
Atari Breakout is just about as simple as it gets, and it takes me back to my childhood a little. That being said, I guess I've gotten a little spoiled in my games. Breakout is challenging enough, but there's not a lot to it beyond breaking bricks and trying to get the ball up into one of the voids so it can bounce back and forth destroying lots of bricks.